YOU SPEAK NOW
Press and hold, talk, release. Kinrupt captures that moment from your mic and sends it to the house.
KINRUPT
You’re the parent. They’re in a game with headphones on. Press and hold on your phone or watch, say dinner is ready, release — Kinrupt plays what you just said in their headset (or on the PC / phone if that’s what’s playing). Right then. You talk. They hear you.
THE PROBLEM
Kinrupt is the parent interrupt: your spoken words land in the headset they’re already wearing — or the screen device they’re glued to.
Press and hold, talk, release. Kinrupt captures that moment from your mic and sends it to the house.
Playback hits the gaming headset, Quest, phone, or PC you picked — the digital equivalent of yelling up the stairs, and it arrives where attention is.
One home hub. Devices you choose. Sound in their ears is the point.
WHERE IT LANDS
Pick who should hear you before you press. Presence shows who’s reachable. Then hold to talk.
“Parents reach kids who live inside screens.”
WHY KINRUPT
Kin + interrupt. You reclaim a few seconds of household attention by putting your voice in the headset the game already owns.